Item ID | 470194 |
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For Sale | No |
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Identifier | aegis_470194 | Credit Price | Not For Sale | |
Name | [Not for Sale] Military Boots TH | Type | Armor | |
NPC Buy | 0 | Weight | 30 | |
NPC Sell | 0 | Weapon Level | 0 | |
Range | 0 | Defense | 0 | |
Slots | 1 | Refineable | Yes | |
Attack | 0 | Min Equip Level | 100 | |
MATK | 0 | Max Equip Level | None | |
Equip Locations | Footgear | |||
Equip Upper | None | |||
Equippable Jobs | None | |||
Equip Gender | Unknown | |||
Item Use Script |
1 .@r 2 = 3 getrefine(); 4 .@a 5 = 6 getskilllv("NC_AXEBOOMERANG"); 7 .@b 8 = 9 getskilllv("NC_MAGMA_ERUPTION"); 10 .@c 11 = 12 getskilllv("NC_POWERSWING"); 13 bonus 14 bBaseAtk,50; 15 bonus 16 bAspdRate,10; 17 bonus 18 bMaxHPrate,3; 19 bonus 20 bMaxSPrate,3; 21 bonus2 22 bSkillAtk,"NC_AXETORNADO",7*.@a; 23 bonus2 24 bSkillAtk,"NC_POWERSWING",15*.@a; 25 bonus2 26 bIgnoreDefRaceRate,RC_All,8*.@b; 27 bonus2 28 bIgnoreDefRaceRate,RC_Player_Doram,-8*.@b; 29 bonus2 30 bIgnoreDefRaceRate,RC_Player_Human,-8*.@b; 31 if 32 (getskilllv("NC_BOOSTKNUCKLE") 33 1) 34 { 35 bonus 36 bAtkRate,3*.@c; 37 bonus2 38 bSubClass,Class_Boss,.@c; 39 } 40 if 41 (.@r 42 =10) 43 { 44 bonus 45 bBaseAtk,50; 46 bonus 47 bMaxHPrate,5; 48 bonus 49 bMaxSPrate,5; 50 } 51 if 52 (.@r 53 =12) 54 bonus 55 bMaxHP,150*(BaseLevel/2); |
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Equip Script | None | |||
Unequip Script | None |